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E29037CB
September 10, 2021
Question

[ Auto-Fill Issue ] Epic Games

  • September 10, 2021
  • 7 replies
  • 118 views

Autofill via the pop-up menu upon field focus doesn't work.

Steps to Reproduce

Actual result:

No login details are autofilled

Expected result:

Login details are autofilled

What works:

You can autofill by clicking the "Autofill" on the Account Login if you open the 1Password via the Browser Extension Toolbar.


1Password Version: Not Provided
Extension Version: 2.0.5
OS Version: Windows 10 x64

7 replies

September 10, 2021

Hi @E29037CB!

Thank you for the report! This is a known website to our developers, hopefully they will be able to find a workaround :+1:

ref: dev/core/core#1088

DenalB
September 10, 2021

I'm using copy & paste to fill in the credentials on this site. But it would be great if your devs could fix this @ag_ana ! :+1:

September 10, 2021

@DenalB:

Indeed :+1: As a workaround, as E29037CB wrote, this might be quicker than copy pasting:

You can autofill by clicking the "Autofill" on the Account Login if you open the 1Password via the Browser Extension Toolbar.

January 16, 2022

Any progress on this? As a developer working with Unreal Engine I have to put in these login credentials A LOT. :|

Jack_P_1P
1Password Employee
1Password Employee
January 19, 2022

Hey @straypet:

Nothing to share just yet, but I've added your input to the issue mentioned above. Additionally, using the 1Password pop-up to Autofill your information should work fine:

Let me know how that goes!

Jack

March 5, 2022

Has there been any progress on identifying the problem with this? I understand there is a workaround, but it doesn't seem to be an issue with the built in Chrome or Safari password managers, nor with LastPass.

March 18, 2022

Hey @benmarsh our developers have taken a look at this. The issue is that the EpicGames site makes use of a focus trap, which can affect how our inline menu fills. There are other sites where this behavior also exists, and we're tracking them as we go. Our goal is indeed to improve on how the inline menu behaves with focus traps. However, we do not yet have a solution at this time.

Though I can't make any promises, I'll make sure to check in with our developers about this. In meantime, I recommend the workaround that Jack shared. Hopefully, that can help you fill for the time being.